`______________
`
`BEFORE THE PATENT TRIAL AND APPEAL BOARD
`______________
`
`APPLE INC.,
`
`Petitioner
`
`v.
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`SMITH INTERFACE TECHNOLOGIES, LLC,
`
`Patent Owner
`
`______________
`
`IPR2024-01087
`Patent No. 10,656,755
`______________
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`DECLARATION OF RAJEEV SURATI, Ph.D.
`
`Apple Inc. v. Smith Interface Techs., LLC
`IPR2024-01087 | Smith EX2001 | Page 1 of 34
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`
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`TABLE OF CONTENTS
`INTRODUCTION ............................................................................................ 1
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`PROFESSIONAL BACKGROUND ................................................................ 1
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`I.
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`II.
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`III. COMPENSATION .........................................................................................10
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`IV. LEGAL CONSIDERATION ..........................................................................10
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`A. Obviousness ....................................................................................................10
`B. Claim Interpretation ........................................................................................11
`V. Overview of Task & Basis for Opinions ........................................................12
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`VI. Level of Skill in the Relevant Art ...................................................................13
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`VII. OVERVIEW OF THE ’755 PATENT............................................................14
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`A. Independent Claims 1 and 23 .........................................................................16
`VIII. OVERVIEW OF THE PRIOR ART ..............................................................18
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`A. U.S. Patent Application Publication No. 2011/0119610 (“Hackborn”) ........18
`B. U.S. Patent Application Publication No. 2008/0316183 (“Westerman”) ......21
`IX. Claims 1 and 23 are non-obvious over the Hackborn-Westerman Device
`(HWD) ......................................................................................................................25
`
`A. [1.j] and [23.i]: The HWD Would Not Change Hackborn’s Background In
`Accordance With A Determination That The User Input Has A Magnitude That
`Is Above a Threshold ............................................................................................26
`X. Claims 1 and 23 are non-obvious over the Hackborn2-Westerman-Jobs
`Device (H2WJD) ......................................................................................................30
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`XI. CONCLUSION ...............................................................................................32
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`I.
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`INTRODUCTION
`1.
`My name is Dr. Rajeev Surati, Ph.D. I have been retained by Smith
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`Interfaces Technologies, LLC as an independent expert consultant in this inter partes
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`review (“IPR”) proceeding before the United States Patent and Trademark Office
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`(“PTO”).
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`II.
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`PROFESSIONAL BACKGROUND
`All of my opinions stated in this Declaration are based on my own
`2.
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`personal knowledge and professional judgment. In forming my opinions, I have
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`relied on my knowledge and experience in designing, developing, and researching
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`the technology referenced in this Declaration.
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`3.
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`I am over 18 years of age and, if I am called upon to do so, I would be
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`competent to testify as to the matters set forth herein. I understand that a copy of
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`my current curriculum vitae, which details my education and professional and
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`academic experience, is being submitted as EX2002. The following provides a brief
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`overview of some of my experience that is relevant to the matters set forth in this
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`Declaration.
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`4.
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`I hold a Doctor of Philosophy (Ph.D.) degree in Electrical Engineering
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`and Computer Science from the Massachusetts Institute of Technology (“MIT”)
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`(awarded in 1999) with a Grade Point Average of 5.0/5.0. I obtained a Master of
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`Science degree in Electrical Engineering and Computer Science from MIT (awarded
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`in 1995) with a Grade Point Average of 5.0/5.0. I have a Bachelor of Science degree
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`in Electrical Engineering from MIT (awarded 1992), graduating with a Grade Point
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`Average of 4.9/5.0.
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`5.
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`My Ph.D. thesis was entitled “Scalable Self-Calibrating Technology for
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`Large Scale Displays.” My master’s thesis was entitled “Practical Partial
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`Evaluation.” My undergraduate thesis, for which I received MIT EECS’s William
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`A. Martin thesis prize for best undergraduate thesis, was entitled “A Parallelizing
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`Compiler based on Partial Evaluation.” I was also awarded the Department of
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`Energy’s highly-selective Computational Science Fellowship in 1995, which funded
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`my Ph.D. studies.
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`6.
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`In 1989, I began programming embedded systems and, in 1995, built
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`one of the first publicly available Internet Coke Machines. During that time, I
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`worked on various user interfaces. For example, one to augment the coke machine
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`to dispense coke and another that became one of the early ecommerce mechanisms,
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`using standards-based protocols for tracking user consumption, payments, and drink
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`stock.
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`7.
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`In 1997, while at MIT pursuing my Ph.D., I started a company called
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`Flash Communications. At Flash, I invented an instant messaging platform focused
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`on enterprise needs. I had the idea while observing the popularity of the Zephyr
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`Instant Messaging Service at MIT beginning in 1988. Attracted by Flash’s
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`enterprise focus, Microsoft acquired Flash in 1998. With Microsoft, we built both a
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`client and server product. The basic protocol we invented became the foundation
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`for the well-known XMPP protocol that was widely used in the mid-2000s among
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`instant messaging providers. I developed both the client and server products and
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`dealt with many, if not all, of the issues one might face when implementing user
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`interfaces for instant messaging systems. In fact, we helped to build Microsoft’s
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`famous MSN product, which adopted various user interface elements we created.
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`8.
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`As a result of this experience, I became heavily involved with User
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`Interface design on desktop machines, experience that I have continued to develop
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`by building desktop, mobile, and web-based applications used by millions of people.
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`9.
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`After graduating, I joined Microsoft (as was required by Microsoft in
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`its acquisition of Flash Communications), where I worked on both client and server
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`technologies related to instant messaging. My work spanned both the Microsoft
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`Exchange Instant Messaging product that was released in 2000 and MSN Messenger.
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`10. From 2000 to 2007, I cofounded, led, and sold a business called
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`photo.net to Namemedia, which is now part of GoDaddy.com. In early 2000,
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`Photo.net was considered a top 1,000 website and it received large amounts of
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`traffic. I built the site from its beginning as a single computer installed in a
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`datacenter to a full rack of computers in that same data center. As a result, I became
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`very familiar with the careful design and programming one must employ to build
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`and maintain systems that enable both engaging user interfaces and experiences at
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`scale.
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`11. At photo.net, we prototyped many fundamental Internet community
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`features, such as photo sharing, social networking, and memberships. The photo.net
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`system was written on top of Oracle SQL Database and served up many millions of
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`web pages each day (corresponding to millions of records) with high-volume inserts.
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`The system also incorporated an ecommerce platform used to bill subscriptions,
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`track users, etc. I spent seven years running the site, both writing new features driven
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`by the Oracle SQL database and maintaining tables containing the many millions of
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`records generated by the site. I also served as the database administrator, which
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`provided me with extensive operational experience running such a system. I dealt
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`with everything from database query speedup to the more mundane day-to-day
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`issues, such as the maintenance of relational databases, including backups. In
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`addition to the web interface, we also ran a mobile version of the product based on
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`WAP, which I helped to develop.
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`12. After developing one of the first photo sharing sites, we further
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`increased user engagement by designing an innovative photo rating interface. Our
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`photo rating system became a huge draw for the site. The rating system increased
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`engagement by four orders of magnitude, ultimately resulting in Sergey Brin,
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`cofounder of Google, asking photo.net to provide imagery to Google for a screen
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`saver application. Joichi Ito, former head of the MIT Media Lab and a famous
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`internet luminary called it “the best photo sharing site” in 2001.
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`13.
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`I also innovated user interface technology at Nexaweb, where I was an
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`investor and technical advisor. Nexaweb designed User Interfaces that worked well
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`over the web. At Nexaweb, I spent a great deal of time solving underlying issues
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`related to implementing a UI framework both in Java and Javascript. We also
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`innovated a mechanism using server push prior to the AJAX becoming widely
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`adopted.
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`14.
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`In 2004, I started Scalable Display Technologies based on the
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`technology in my Ph.D. thesis and the related patent (U.S. Patent No. 6,456,339)
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`entitled “Super-resolution Display.” As part of my Ph.D. thesis, I designed a special
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`display that allows one to create ultra-high-resolution displays composed of multiple
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`projectors tiled with a slight overlap. The system uses camera-based feedback to
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`create an inverse map that drives the system such that a person can only see a
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`continuous, seamless display. There is no visible bezel or overlap. During this
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`project, I became familiar with how and why to drive content onto the display. Thus,
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`I also became familiar with content encoding/decoding, user interfaces for driving
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`large displays, multimedia content storage, high resolution imagery, networks,
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`recording, GPUs, storage of content, etc.
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`15. At Scalable Display Technologies, I developed the core algorithms and
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`implemented—with a team—the entire software system, which included the core
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`user interface, machine vision and embedded components, and a multimedia
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`playback system. Our first customer was Pixar. Today, the software is primarily
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`used by the US military and commercial theme parks, such as Disney and Universal.
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`Scalable is well-known in the industry for having some of the easiest and intuitive
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`software to use.
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`16.
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`In parallel with my work at Scalable, I lectured at MIT on many
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`subjects, including the Android operating system. In 2008, I worked with a group
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`of MIT students on the development of mobile applications for Android with Rich
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`Miner, a cofounder of Android. Since many students created applications involving
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`Google Maps and localization, I became familiar with these technologies. I also
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`served as a lecturer and mentor at MIT Play Labs, which was an incubator for
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`augmented reality (AR) and virtual reality (VR) software for mobile handsets and
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`headset applications. Notably, in addition to mobile handsets, Android runs on the
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`Oculus headset. As part of that program, I worked with several startup companies
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`on mobile applications, including a startup that developed applications for Telegram,
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`which is a cross-platform, cloud-based instant messaging system.
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`17. Since 2014, I have worked as an independent consultant for several
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`companies including NEC, Hitachi, Hi Marley, and Estee Lauder.
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`18.
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`In 2018, I became a senior partner at nCent Labs. In that role, I
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`consulted on the development of an incentive-market-based platform for block
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`chains and cryptocurrency. Another part of my work at nCent Labs focused on the
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`development of SMS messaging applications for the nCent platform. In that part, I
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`developed a full stack application around the protocol.
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`19. From 2019 to 2020, I served as a Technical Lead of the Skunkworks at
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`Hydrow, which is a startup company that develops indoor rowing machines. In this
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`role, I worked on special projects, including the development of a VR experience
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`using Magic Leap and Oculus that immersed users in a team-based rowing crew on
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`a scull using VR cinematography. I leveraged my experience with user interfaces
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`and Human-Computer Interaction (“HCI”) to develop a system that gives people a
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`sense of rowing on the water with others, while in reality, they were rowing on a
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`rowing machine.
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` We accomplished our goal through a clever use of
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`cinematography. The result was quite compelling and increased user engagement
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`with their exercise program.
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`20.
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`In 2020, I started a company called Skyline Nav AI Inc. that develops
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`technology that uses a visual location (i.e., the skyline) to geo-locate the place a
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`picture was taken. At Skyline, I built and now maintain a full user experience
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`centered around a workflow for people to snap a picture and use the image’s skyline
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`and downloaded 3D mode to localize a person. I have written applications for both
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`Android and iOS that communicate with a backend server running the machine
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`vision algorithms.
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`21. Over the past decade, I have served as a technical consultant and expert
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`witness on patent litigation matters. In the course of this work, I have provided
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`consulting services to a wide variety of technology companies, including
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`BritishTelecom, Apple,
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`IBM, Philips, Shopify, Zillow, Polaris Powered
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`Technologies, Amazon, Salesforce, Hitachi, Slack, Harris Teeter, and others.
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`22. During the course of my career, I was the inventor of the subject matter
`
`for approximately 15 U.S. Patents. I have also received additional patents,
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`including: U.S. Patent No. 8,817,111, entitled “System and method of calibrating a
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`display system free of variation in system input resolution,” U.S. Patent No.
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`8,994,757, “System and method for providing improved display quality by display
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`adjustment and image processing using optical feedback,” U.S. Patent No.
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`9,215,455, “System and method of calibrating a display system free of variation in
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`system input resolution,” U.S. Patent No. 9,369,683, “System and method for
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`calibrating a display system using manual and semi-manual techniques,” and U.S.
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`Patent No. 9,497,447, “System and method for color and intensity calibrating of a
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`display system for practical usage.”
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`23.
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`I am also a co-inventor of patented technology related to instant
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`messaging, including U.S. Patent No. 5,943,478, which describes associated
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`technology that I developed related to pop-up, two-way messaging over the Internet.
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`While at Microsoft, I was an inventor on several patents, including: U.S. Patent No.
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`6,260,148 relating to methods and systems for message forwarding and property
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`notifications using electronic subscriptions; and U.S. Patent Nos. 6,415,318 and
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`6,604,133 relating to inter-enterprise messaging systems using bridgehead servers.
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`Aspects of these patents relate specifically to messaging and notification technology
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`in telecommunications systems.
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`24.
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`I serve on the advisory boards of several technology companies,
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`including Paneve, which develops general purpose ASICs coupled with compiler
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`technology; Nexaweb, which develops real-time web application frameworks using
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`HTTPS; Antix Labs, which develops compiler technology for a universal gaming
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`platform; and Permabit, which develops content-addressable storage.
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`25.
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`In addition to my above experience, I have published papers on subjects
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`relating to computing systems, computer network communications, databases, and
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`other subjects within the realm of electrical and computer engineering. I have also
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`received several awards for my contributions as an inventor and entrepreneur,
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`including the Global Indus. Technovator Award 2009 and Laureate of 2009
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`Computer World Honors Program. My publication and award history are listed in
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`more detail on my CV.
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`III. COMPENSATION
`26. My work on this matter is being billed at my customary rate of $700 an
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`hour. Also, I am being reimbursed for reasonable expenses I incur in relation to my
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`services. I have no pecuniary interest in the outcome of this proceeding. I
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`understand I will be paid regardless of the outcome of any proceeding in which my
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`work is used.
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`IV. LEGAL CONSIDERATION
`I am not an attorney. My understanding of the law is based on
`27.
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`information provided by counsel for Smith Interface Technologies, LLC.
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`A. Obviousness
`I understand that a claimed invention is obvious and, therefore, not
`28.
`
`patentable if the subject matter claimed would have been obvious to a person of
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`ordinary skill in the art at the time that the invention of the ’755 Patent (a
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`“POSITA”), which I have been asked to treat as August 5, 2011.
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`29.
`
`I understand that a claim can be obvious in view of a single prior art
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`reference (e.g., via modification of that prior art reference) or multiple prior art
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`references (e.g., via a combination of two or more prior art references), if such a
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`modification or combination was within the skill of a POSITA. I understand that
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`there must be some articulated reasoning with some rational underpinning to support
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`a conclusion of obviousness. I also understand that to establish a finding of
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`obviousness one must show that one of ordinary skill in the art would have had a
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`motivation to combine the prior art references to produce the claimed invention and
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`a reasonable expectation that the combination would be successful.
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`30.
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` I further understand that exemplary rationales that may support a
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`conclusion of obviousness include: (1) simply arranging old elements in a way in
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`which each element performs the same function it was known to perform, and the
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`arrangement yields expected results, (2) merely substituting one element for another
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`known element in the field, if the substitution yields no more than a predictable
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`result, (3) combining elements in a way that was “obvious to try” because of a design
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`need or market pressure, where there was a finite number of identified, predictable
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`solutions, (4) that design incentives or other market forces in a field would have
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`prompted variations in a work that were predictable to a person of ordinary skill in
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`the art, and (5) that there was some teaching, suggestion, or motivation in the prior
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`art that would have led a POSITA to modify or combine prior art references to arrive
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`at the claimed invention.
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`B. Claim Interpretation
`I understand that a claim term is interpreted according to its ordinary
`31.
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`and customary meaning as a POSITA would have understood the term in light of the
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`surrounding claim language, other claims, the specification, and the patent’s
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`prosecution history, which are referred to as intrinsic evidence. I also understand
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`that prior art references cited in the patent’s prosecution history are considered
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`intrinsic evidence. I further understand that evidence outside the patent and its
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`prosecution history (e.g., dictionaries and technical articles), may inform the context
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`in which a POSITA would have understood the claims of a patent. I understand this
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`ordinary and customary meaning applies absent unique circumstances, such as
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`where a patent clearly expresses an intent to set forth a special meaning for a term.
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`V. Overview of Task & Basis for Opinions
`I have been asked to review the ’755 Patent. I have been asked to
`32.
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`provide opinions related to certain issues from the perspective of a person of ordinary
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`skill, having knowledge of the relevant art, as of August 5, 2011, and—except where
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`otherwise noted—the opinions stated in this declaration are from that perspective.
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`The qualifications and abilities of such a person are described in paragraph 38 below.
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`33. More particularly, I have been informed that this proceeding is
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`currently at a preliminary stage during which the Patent Trial and Appeal Board (the
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`Board) will decide whether the Petition establishes a reasonable likelihood of at least
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`one claim of the ’755 Patent being invalid. I also understand that the Board may
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`review the Petition under a stricter “compelling merits” standard that requires the
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`Petition to make a stronger showing of invalidity; however, my analysis is not
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`performed using this higher standard. At this preliminary stage, I have been asked
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`to focus my analysis on the Petition’s proposed invalidity theories for the ’755
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`Patent’s independent claims 1 and 23.
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`34. My opinions are based on my education, training, and experience as
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`well as items that I reviewed to prepare my opinions, including the Petition, the
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`documents listed in the Exhibit List included with the Petition, and any other items
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`that I reference in my below analysis.
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`35.
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`I understand that other issues may arise that require further explanation,
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`and I will provide that explanation if appropriate. As a result, I respectfully reserve
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`the right to update and supplement this declaration and the information and opinions
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`provided herein.
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`VI. Level of Skill in the Relevant Art
`I understand that a patent must be analyzed from the perspective of a
`36.
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`person of ordinary skill in the art (“POSITA”) as of the time of invention of the
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`patent, which is typically considered to be the patent’s earliest filing date. While I
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`do not necessarily agree with every aspect of Dr. Cockburn’s explanation of the level
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`of ordinary skill in the art, I do not currently believe the aspects of that explanation
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`I would change or clarify would impact the analysis set forth in this declaration. For
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`purposes of this declaration, my opinions are therefore provided from the perspective
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`of the POSITA described by Dr. Cockburn’s declaration (EX1003) as of August 5,
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`2011, which is produced below:
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`“at least a bachelor’s degree in computer science, computer
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`engineering, electrical engineering, human-computer interaction, or a related
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`field, and would have had at least two years of relevant work experience in
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`the design and development of graphical user interfaces (GUIs), human-
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`computer interfaces, or equivalents thereof. Less work experience may be
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`compensated by a higher level of education and vice versa.” EX1003, ¶26.
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`VII. OVERVIEW OF THE ’755 PATENT
`37. The ’755 Patent “generally relate[s] to touch screens.” EX1001, 1:37-
`
`38.
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`38. Specifically, the ’755 Patent focuses on improving user interfaces for
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`increasingly complex touchscreen devices. EX1001, Abstract.
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`39. For example, the claims include, responsive to the magnitude of a
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`gesture exceeding a threshold, dynamically changing the appearance of a
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`background—without changing the appearance of foreground objects—displaying
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`in sequence multiple images based at least in part on the magnitude of the gesture.
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`EX1001, Cl. 1, 23.
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`40.
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`“Gesture magnitude refers to the magnitude of the associated gesture
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`dynamics. For example, in one embodiment, the gesture magnitude of a swipe
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`gesture may include the length of the swipe and/or the contact pressure exerted
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`during the swipe.” EX1001, 67:1–5.
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`41.
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`“[T]he operations associated with a gesture may be carried out as a
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`function of the associated gesture dynamics,” which “are aspects of a gesture that
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`may vary without changing the identity of the gesture.” EX1001, 65:18–22.
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`42. Examples of such aspects include “contact point velocity, contact point
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`acceleration, contact pressure velocity, contact pressure acceleration, time to
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`complete gesture, and/or any other aspect which may be associated with a gesture.”
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`EX1001, 65:22–27.
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`43.
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` “[A] selection function may determine one or more presentation
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`properties of a selection,” “vary one or more presentation properties as a function of
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`contact pressure,” or “determine one or more fundamental properties of a selection.”
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`EX1001, 29:30–59.
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`44.
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`“[P]ossible presentation properties may include, but are not limited to,
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`shading, color, contrast, brightness, line style, animation routine, transparency,
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`pattern, border style, area style, and/or any other visual property that may describe
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`an object on a display.” EX1001, 29:31–36.
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`45. For example, the selection (e.g., background of the first user interface)
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`can dynamically change as a function of user input based on that input exceeding a
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`threshold (e.g., pressure exerted on the device exceeds a threshold). EX1001,
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`Abstract, 29:43–46.
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`46. Figure 22 of the ’755 Patent depicts such as a configuration, in which
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`the user can “dynamically chang[e] an appearance of a background [blurring] based
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`at least in part on a magnitude of a contact [pressure].” EX1001, Figure 22.
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`
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`
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`Independent Claims 1 and 23
`A.
`47. The ’755 Patent has two independent Claims 1 and 23.
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`48. Claim 1 is directed to an “electronic device.” EX1001, 101:10.
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`49. Claim 23 is directed to a “method.” EX1001, 108:51.
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`50. Claims 1 and 23 are substantially similar.
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`51. Claims 1 and 23 each recite “a display, a touch-sensitive surface, one
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`or more processors, and memory.” Limitations [1.a], [1.b], [1.c], [1.d], [23.a],
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`[23.b], [23.c], [23.d].
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`52. Claim 1 recites “one or more programs, wherein the one or more
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`programs are stored in the memory and configured to be executed by the one or more
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`processors, the one or more programs including instructions for.” Limitation [1.e].
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`53. Claims 1 and 23 then each recite “displaying a first user interface on
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`the display, wherein the first user interface includes: a background with an
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`appearance, and one or more foreground objects.” Limitations [1.f], [1.g], [1.h],
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`[23.e], [23.f], [23.g].
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`54. Claims 1 and 23 then each recite “while” or “with” “displaying the first
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`user interface on the display, detecting a first input by a first contact on the touch-
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`sensitive surface at a location in the first user interface that corresponds to the
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`background of the first user interface.” Limitations [1.i], [23.h].
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`55. Claims 1 and 23 then each recite “in response to detecting the first input
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`by the first contact, in accordance with a determination that the first contact has a
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`magnitude that is above a threshold, dynamically changing the appearance of the
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`background of the first user interface without changing an appearance of the one or
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`more foreground objects in the first user interface.” Limitations [1.j], [23.i].
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`56.
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` Claims 1 and 23 then each recite “wherein the dynamic change in the
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`appearance of the background of the first user interface is based at least in part on
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`the magnitude of the first contact.” Limitations [1.k], [23.j].
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`57. Claims 1 and 23 then each recite “wherein the dynamic change in the
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`appearance of the background of the first user interface includes displaying in
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`sequence at least some of a plurality of images based at least in part on the magnitude
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`of the first contact.” Limitations [1.l], [23.k].
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`VIII. OVERVIEW OF THE PRIOR ART
`A. U.S. Patent Application Publication No.
`(“Hackborn”)
`58. U.S. Patent Application Publication No. 2011/0119610 is titled “Live
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`2011/0119610
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`Wallpaper” and lists as its inventors Dianne K. Hackborn, Michael A. Cleron,
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`Romain P. Guy, and Joseph M. Onorato. I will refer to this reference as “Hackborn.”
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`59. Hackborn “relates to components of computer operating systems,
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`including background desktop components commonly referred to as computer
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`wallpaper.” EX1004, [0002].
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`60. Hackborn is directed at systems and methods for “animating” a
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`traditional wallpaper on the home screen of a mobile computer device to produce a
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`“live wallpaper.” See, e.g., EX1004, [0009] (“method further includes producing an
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`animated moving display of the graphical wallpaper representation”).
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`61. Hackborn accomplishes this by making the traditional wallpaper “an
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`object that includes executable code” which is executed in response to input and
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`“cause[s] the wallpaper 104 to change in appearance.” EX1004, [0026].
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`62. Hackborn’s Figure 1 shows a “general home screen layout,” that
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`includes “wallpaper 104” and “icons 108.” See, e.g., EX1004, [0026], [0030].
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`
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`63. Hackborn explains that “the wallpaper shows grass 105” and “may
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`ordinarily look like a traditional wallpaper in the form of a static image.” EX1004,
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`[0026]. However, this “wallpaper may be active, and in this example may respond
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`to inputs from a user of the computing device.” Id. (emphasis added).
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`64.
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`“In the example shown in FIG. 1, a user is swiping her finger across a
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`touch-sensitive display screen of the computing device” and “[i]n response, the
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`blades of grass 105 displayed in the area of the screen swiped by the user are caused
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`to bend or sway as if contacted by the user's finger during the swipe.” Id., [0028]
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`(emphasis added).
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`65. Hackborn also offers details of the “touch-sensitive display screen,” in
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`that “[a] touch interface 706 may take a familiar form and may interpret input by a
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`user on a touchscreen” by “coordinat[ing] with the display controller 704 to identify
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`what item or items on a display a user is selecting by touching at a particular
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`location.” EX1004, [0054].
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`66. Thus, Hackborn discloses a display controller determining what a user
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`selects—e.g., wallpaper 104 vs. icon 108—based on location of a user input rather
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`than the type of user input or gesture.
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`67. Nor does Hackborn limit the wallpaper-moving user inputs to swipes;
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`instead, Hackborn explicitly refers to a user swiping as an “example.” EX1004,
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`[0028].
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`68. As an alternative to a wallpaper always reacting to user inputs,
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`Hackborn explains that “[o]ther examples of live wallpaper may not be immediately
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`responsive to user input on the screen of the device” and may instead “become
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`responsive to direct user input only after a predetermined user input is received by
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`the device.” EX1004, [0028].
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`69.
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`“Thus, in a first mode, user input on a touchscreen may be interpreted
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`as being directed to icons displayed on a layer over the wallpaper, and in another
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`mode (which can be switched to using the techniques just described), user input may
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`be interpreted as being directed to items displayed on the wallpaper.” Id.
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`70. Here too, Hackborn does not disclose or suggest that the type of input
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`impacts whether a user input is interpreted as applying to the wallpaper or an icon;
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`rather, in one mode, all user inputs are directed to the wallpaper and, in another
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`mode, all user inputs are directed to icons.
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`71. Hackborn also notes that “[e]xamples of predetermined user inputs
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`that may be received by the device to [switch from the icon mode to the wallpaper
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`mode, i.e.,] cause the live wallpaper to become responsive to user input can include
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`agitating or shaking the device, selecting an icon, button (not shown in FIG. 1), or
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`area of the display screen (e.g., a corner of the screen) reserved for activating the
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`live wallpaper, making a particular movement on or across the display screen,
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`tapping on the display screen a predetermined number of times within a
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`predetermined time period, and others.” EX1004, [0028].
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`72. Hackborn’s only discussion of a tap input is therefore in the context of
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`a device in the first mode (in which all inputs are to the icon display layer; not the
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`wallpa



