`U.S. Patent No. 12,019,791 B2
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`UNITED STATES PATENT AND TRADEMARK OFFICE
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`BEFORE THE PATENT TRIAL AND APPEAL BOARD
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`META PLATFORMS, INC.,
`Petitioner
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`v.
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`MULLEN INDUSTRIES LLC,
`Patent Owner.
`
`
`Case IPR2025-00744
`U.S. Patent No. 12,019,791 B2
`Issue Date: June 25, 2024
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`Title: AUGMENTED REALITY VIDEO GAME SYSTEMS
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`
`PETITION FOR INTER PARTES REVIEW
`OF U.S. PATENT NO. 12,019,791 B2
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`Table of Contents
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`Page
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`I.
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`MANDATORY NOTICES UNDER §42.8(A)(1) ........................................ 1
`A.
`Real Party-In-Interest under §42.8.(b)(1) ........................................... 1
`B.
`Related Matters under §42.8(b)(2) ..................................................... 1
`C.
`Lead and Back-Up Counsel under §42.8(b)(3) ................................... 2
`D.
`Service Information ........................................................................... 2
`FEE PAYMENT .......................................................................................... 3
`II.
`III. REQUIREMENTS UNDER §§ 42.104 AND 42.108 AND
`CONSIDERATIONS UNDER §§ 314(A) AND 325(D) .............................. 3
`A. Grounds for Standing ......................................................................... 3
`B.
`Identification of Challenge and Statement of Precise Relief
`Requested .......................................................................................... 3
`Considerations Under §§ 314(a) and 325(d) ....................................... 3
`C.
`IV. OVERVIEW OF THE PATENT ................................................................. 4
`A.
`Level of Ordinary Skill ...................................................................... 4
`B.
`Specification Overview ...................................................................... 5
`CLAIM CONSTRUCTION ......................................................................... 7
`V.
`VI. THE CHALLENGED CLAIMS ARE UNPATENTABLE .......................... 7
`A. Overview of Grounds ......................................................................... 7
`B.
`Prior Art Status of Relied-Upon References ....................................... 9
`C.
`Ground 1: Claims 21, 23, 37, 41, and 42 are Obvious Over
`Fager in view of Martins .................................................................. 10
`Independent Claim 21: “A system comprising:”
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`(21[pre])................................................................................. 10
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`-i-
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`(a)
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`(b)
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`Table of Contents
`(continued)
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`Page
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`(ii)
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`(iii)
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`“a head-mounted display comprising a camera for
`obtaining images in view of said head-mounted
`display and utilizing said images to detect a
`surface of a physical object included in said
`images, wherein said head-mounted display is
`operable to display a virtual object associated with
`an application; and” (21[a]) ........................................ 11
`(i)
`“a head-mounted display comprising a
`camera for obtaining images in view of said
`head-mounted display” ...................................... 11
`“utilizing said images to detect a surface of a
`physical object included in said images” ............ 18
`“wherein said head-mounted display is
`operable to display a virtual object
`associated with an application” .......................... 24
`“a hand-held controller for providing a first three-
`dimensional control signal to move said virtual
`object and a second three-dimensional control
`signal to change the movement of said virtual
`object from the movement provided from said first
`three-dimensional control signal, wherein said first
`three-dimensional control signal moves said virtual
`object three-dimensionally over at least three axes
`of movement in a first manner and said second
`three-dimensional control signal moves said virtual
`object three-dimensionally over at least three axes
`of movement in a second manner.” (21[b]) ................. 27
`(i)
`“a hand-held controller for providing a first
`three-dimensional control signal to move
`said virtual object” ............................................. 27
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`Table of Contents
`(continued)
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`Page
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`-iii-
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`(ii)
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`(iii)
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`(iv)
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`“[a hand-held controller for providing]…a
`second three-dimensional control signal to
`change the movement of said virtual object
`from the movement provided from said first
`three-dimensional control signal” ...................... 30
`“wherein said first three-dimensional control
`signal moves said virtual object three-
`dimensionally over at least three axes of
`movement in a first manner” .............................. 31
`“said second three-dimensional control
`signal moves said virtual object three-
`dimensionally over at least three axes of
`movement in a second manner” ......................... 32
`Claim 23: “The system of claim 21, wherein said
`application is a video game having a selectable playing
`area.” ..................................................................................... 32
`Claim 37: “The system of claim 21, wherein a physical
`object type of said physical object is operable to be
`determined from several physical object types, a first
`type of said several physical object types is a floor and a
`second type of said several types of physical object types
`is a wall.” ............................................................................... 35
`Claim 41: “The system of claim 21, wherein at least said
`second three-dimensional control signal moves said
`virtual object causing said virtual object to interact with
`said detected surface.” ........................................................... 38
`Claim 42: “The system of claim 21, wherein said camera
`for obtaining images in view of said head-mounted
`display comprises a video camera for obtaining video in a
`view of said head-mounted display.” ..................................... 40
`D. Ground 2: Claim 31 is Obvious Over Ground 1 Prior Art in
`Further View of Maguire ................................................................. 41
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`Table of Contents
`(continued)
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`Page
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`Claim 31: “The system of claim 21, further comprising a
`second camera and a third camera and the views of said
`second and third camera overlap.” ......................................... 41
`VII. CONCLUSION ......................................................................................... 46
`CERTIFICATE OF SERVICE ............................................................................. 48
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`-iv-
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`Petition for Inter Partes Review of
`U.S. Patent No. 12,019,791 B2
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`List of Exhibits
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`Exhibit
`Description of Document
`No.
`1001 U.S. Patent No. 12,019,791 B2 to Jeffrey David Mullen (filed Jan. 4,
`2022, issued Jun. 25, 2024) (“’791” or “’791 patent”)
`1002 Declaration of Jeremy Cooperstock, Ph.D. (“Cooperstock”)
`1003 U.S. Patent App. Pub. No. 2004/0104934 A1 to Jan G. Fager (filed Feb.
`7, 2002; published Jun. 3, 2004) (“Fager”)
`1004 U.S. Patent App. Pub. No. 2003/0179218 A1 to Fernando C. M.
`Martins (filed Mar. 22, 2002; published Sep. 25, 2003) (“Martins”)
`1005 U.S. Patent No. 6,411,266 B1 to Francis J. Maguire, Jr. (filed Nov. 17,
`1995; issued Jun. 25, 2002) (“Maguire”)
`1006 Masayuki Kanbara et al., “A stereoscopic video see-through augmented
`reality system based on real-time vision-based registration,” in
`Proceedings IEEE Virtual Reality 2000 (2000) (“Kanbara”)
`1007
`’791 Patent File History
`1008 Declaration of Ingrid Hsieh-Yee, Ph.D. (“Hsieh-Yee”)
`1009 Amended Complaint in Mullen Industries LLC v. Meta Platforms, Inc.,
`Case No. 1:24-cv-00354-DAE (W.D. Tex.) (July 17, 2024)
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`-i-
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`Petition for Inter Partes Review of
`U.S. Patent No. 12,019,791 B2
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`I. MANDATORY NOTICES UNDER §42.8(A)(1)
`A. Real Party-In-Interest under §42.8.(b)(1)
`Meta Platforms, Inc. is the real party-in-interest to this IPR petition.
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`B. Related Matters under §42.8(b)(2)
`The ’791 patent is the subject of pending litigation involving Petitioner:
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`Mullen Industries LLC v. Meta Platforms, Inc., Case No. 1:24-cv-00354-DAE (W.D.
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`Tex.). Petitioner was served, via the filing of an amended complaint adding the ’791
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`patent to the pending litigation, on July 17, 2024. (EX1009.)
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`Petitioner is filing IPR petitions against twelve related patents asserted by
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`Patent Owner in the pending litigation involving Petitioner:
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`U.S. Patent No.
`8,585,476 B2
`9,744,448 B2
`10,179,277 B2
`10,828,559 B2
`10,967,270 B2
`11,033,821 B2
`11,376,493 B2
`11,904,243 B2
`11,947,716 B2
`12,019,791 B2
`9,662,582 B2
`10,974,151 B2
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`IPR Case
`IPR2025-00737
`IPR2025-00738
`IPR2025-00739
`IPR2025-00740
`IPR2025-00702
`IPR2025-00703
`IPR2025-00741
`IPR2025-00742
`IPR2025-00743
`IPR2025-00744
`IPR2025-00745
`IPR2025-00746
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`Petition for Inter Partes Review of
`U.S. Patent No. 12,019,791 B2
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`C. Lead and Back-Up Counsel under §42.8(b)(3)
`Petitioner provides the following designation of counsel.
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`LEAD COUNSEL
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`BACK-UP COUNSEL
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`Heidi L. Keefe (Reg. No. 40,673)
`hkeefe@cooley.com
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`COOLEY LLP
`ATTN: Patent Group
`1299 Pennsylvania Ave. NW, Suite 700
`Washington, DC 20004
`Tel: (650) 843-5001
`Fax: (650) 849-7400
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`Phillip E. Morton (Reg. No. 57,835)
`pmorton@cooley.com
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`Andrew C. Mace (Reg. No. 63,342)
`amace@cooley.com
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`Mark R. Weinstein (Admission pro hac
`vice to be requested)
`mweinstein@cooley.com
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`Lowell D. Mead (Admission pro hac vice
`to be requested)
`lmead@cooley.com
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`Patrick Lauppe (Admission pro hac vice to
`be requested)
`plauppe@cooley.com
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`COOLEY LLP
`ATTN: Patent Group
`1299 Pennsylvania Ave. NW, Suite 700
`Washington D.C. 20004
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`Service Information
`D.
`This Petition is being served by Federal Express to the attorney of record for
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`the ’791 patent, 32733 - JEFFREY D. MULLEN, 2212 Hassinger Lane, Glenshaw,
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`PA 15116. Petitioner consents to electronic service at the addresses provided above
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`for lead and back-up counsel.
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`Petition for Inter Partes Review of
`U.S. Patent No. 12,019,791 B2
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`FEE PAYMENT
`II.
`Petitioner requests review of six claims, with a $51,875 payment.
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`42.104 AND
`§§
`III. REQUIREMENTS UNDER
`CONSIDERATIONS UNDER §§ 314(A) AND 325(D)
`A. Grounds for Standing
`Petitioner certifies that the ’791 patent is available for IPR and that Petitioner
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`42.108 AND
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`is not barred or otherwise estopped.
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`B.
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`Identification of Challenge and Statement of Precise Relief
`Requested
`Petitioner requests IPR institution based on:
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`Ground
`1
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`2
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`Basis for Challenge under §103
`Claims
`21, 23, 37, 41, 42 Fager in view of Martins
`Ground 1 Prior Art + Maguire
`31
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`Submitted with this Petition is the Declaration of Jeremy Cooperstock, Ph.D.
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`(EX1002) (“Cooperstock”), a qualified technical expert. (EX1002, ¶¶1-18, App. A.)
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`C. Considerations Under §§ 314(a) and 325(d)
`§314(a): The General Plastic factors are not relevant as this is the first and
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`only IPR petition filed by Petitioner with respect to the ’791 patent.
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`Nor do the Fintiv factors support discretionary denial under §314(a). The
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`pending litigation against Petitioner is in relatively early stage, with little substantive
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`discovery having taken place to date and claim construction proceedings ongoing.
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`Trial is scheduled to start October 5, 2026—over eighteen months from now—and
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`Petition for Inter Partes Review of
`U.S. Patent No. 12,019,791 B2
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`a motion to transfer the case by Petitioner to the Northern District of California is
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`currently pending, which if granted would likely result in an even later trial date.
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`Petitioner also intends to move to stay the litigation pending resolution of the IPRs.
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`Additionally, to allay concerns over duplication of efforts, Petitioner represents that,
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`in the event of institution, it will not pursue in litigation any invalidity defense that
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`was or could have been raised in IPR.
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`§325(d): This Petition does not raise a § 325(d) issue because none of the
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`prior art relied upon was cited or otherwise identified during prosecution.
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`IV. OVERVIEW OF THE PATENT
`A. Level of Ordinary Skill
`A person of ordinary skill would have possessed a bachelor’s degree in
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`electrical engineering, computer science, or similar field, with two years combined
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`experience in designing and/or developing interactive location-based computer
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`systems/software, such as video games or other simulations incorporating location
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`information (such as GPS information associated with a user’s physical location),
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`and in designing and/or developing computer systems/software involving graphical
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`virtual and/or augmented reality. A person could also have qualified as a person of
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`ordinary skill in the art with some combination of (1) more formal education (such
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`as a master’s of science degree) and less technical experience, or (2) less formal
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`education and more technical or professional experience. (EX1002, ¶¶21-25.)
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`Petition for Inter Partes Review of
`U.S. Patent No. 12,019,791 B2
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`Specification Overview
`B.
`The ’791 patent states that it “relates to augmented reality.” (’791, 1:19.) The
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`patent states that it provides “[a]ugmented reality video game systems” where
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`“[v]ideo game indicia may be perceived to be located in a user’s physical
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`environment through virtual indicia that are placed on a head-mounted display.”
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`(’791, 1:23-26.)
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`Figure 3, reproduced below, “is an illustration of an augmented reality video
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`game system and associated video game played in an environment with a physical
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`obstacle constructed in accordance with the principles of the present invention”:
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`(’791, Fig. 3, 4:48-51.) Referring to Figure 3, the ’791 patent states that “the game
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`may be played in [the user’s] actual environment.” (’791, 7:35-37.) “User 301 may
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`control virtual object 351 and user 302 may control virtual object 352.” (’791, 7:37-
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`39.) Physical surroundings—such as object 399—can be detected and incorporated
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`into game play:
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`Physical surroundings (e.g., object 399) may be detected (either prior
`to a game during setup and/or during a game) and virtual objects may
`interact with such physical objects. For example, if a user places object
`399 onto a table, plane 351 may be animated to crash into object 399
`instead of animated to pass through object 399.
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`(’791, 7:39-44.)
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`For example, a user “may be perceived as holding a virtual object such as a
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`virtual basketball” and may “shoot the virtual basketball towards a virtual basketball
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`hoop the user installed in his/her living room.” (’791, 14:45-49.) “[T]he virtual
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`basketball may react with a user’s physical environment,” such as by appearing to
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`bounce off the user’s ceiling:
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`For example, a user’s head-mounted display may include cameras that
`are operable to view more of a user’s environment than the user can
`perceive. The augmented reality system may determine, for example,
`the location of walls, floors, and other objects. In or near real time, for
`example, the augmented system may determine that a virtual basketball
`that was thrown by a user at a trajectory has hit a physical surface (e.g.,
`a ceiling) and the augmented system may utilize this information to
`change the course of the virtual ball (e.g., by causing the ball to be
`perceived by the user to bounce off the user’s ceiling).
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`(’791, 17:49-61.)
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`Petition for Inter Partes Review of
`U.S. Patent No. 12,019,791 B2
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`V. CLAIM CONSTRUCTION
`Petitioner does not believe express claim construction is necessary at this
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`time. The prior art cited herein, as demonstrated below, renders the challenged
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`claims obvious under any reasonable construction. Petitioner therefore respectfully
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`submits that, for purposes of this IPR, express constructions are not required.
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`VI. THE CHALLENGED CLAIMS ARE UNPATENTABLE
`A. Overview of Grounds
`The challenged claims attempt to lay claim to techniques for using a head-
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`mounted display device and hand-held controller to display and interact with a
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`virtual object and for using a camera to detect a user’s physical surroundings—such
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`as for a game of virtual basketball. (’791, e.g., 17:45-61.) But these techniques were
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`well-known before the ’791 patent.
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`The Petition primarily relies on Fager (EX1003), a strong reference that
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`discloses the majority of the claim limitations and that pre-dates the ’791 patent by
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`over five years. Like the ’791 patent, Fager discloses using a head-mounted display
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`device and handheld controller for displaying and interacting with virtual objects
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`mixed with the user’s physical environment. (Cooperstock, ¶¶54-56.) Fager even
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`specifically describes a game of virtual tennis that is strikingly similar to the game
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`of virtual basketball described in the ’791 patent. Figure 5 of Fager illustrates:
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`(Fager, Fig. 5 (highlighting added).) As shown in the above, Fager’s virtual tennis
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`involves a user wearing a head-mounted display 12 and holding a controller 26.
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`With the head-mounted display, the user sees their physical environment combined
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`with virtual objects including tennis ball 29, tennis racket 27, tennis net 24, and court
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`lines 25. With handheld controller 26, the user can swing virtual racket 27 to hit the
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`virtual tennis ball 29, which can then interact with the user’s physical
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`surroundings—for example, by bouncing off the floor or lamp 30. (Cooperstock,
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`¶¶56-57 (citing Fager, ¶¶0079, 0081-0082, 0085).)
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`The Petition also cites Martins (EX1004) in Ground 1 for its disclosures
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`regarding using a camera to detect physical surfaces, such as the surfaces of floors,
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`Petition for Inter Partes Review of
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`walls, and ceilings, and using that information in providing an augmented reality
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`environment to a user. (Cooperstock, ¶¶60-61.) As discussed below, Fager teaches
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`both a head-mounted display having a camera as well as detecting physical surfaces
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`in the user’s physical environment. The Petition cites Martins to show that it would
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`have been obvious to use Fager’s head-mounted camera to detect the physical
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`surfaces in the user’s physical environment.
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`Maguire (EX1004) is cited in Ground 2 in connection with claim 31 for
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`disclosure of a head-mounted display comprising multiple cameras.
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`Prior Art Status of Relied-Upon References
`B.
`Pre-AIA law applies to the challenged claims, and each reference cited in the
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`grounds listed in Part III.B qualifies as prior art to the ’791 patent. Fager, Martins,
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`and Maguire all qualify as prior art under § 102(b) because they issued more than
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`one year before the priority date.1
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`1 The ’791 patent claims priority to a provisional application (no. 60/979,379) filed
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`October 11, 2007. For purposes of this Petition, Petitioner has assumed a priority
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`date of October 11, 2007. Petitioner at this time expresses no opinion on whether
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`the ’791 patent is actually entitled to the benefit of the provisional application filing
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`date. This issue is not relevant here because all of the prior art references relied upon
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`are prior art under § 102(b). In the event entitlement to the provisional filing date or
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`Petition for Inter Partes Review of
`U.S. Patent No. 12,019,791 B2
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`C. Ground 1: Claims 21, 23, 37, 41, and 42 are Obvious Over Fager
`in view of Martins
`Independent Claim 21: “A system comprising:” (21[pre])
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`The preamble of claim 21 recites “[a] system comprising.” As detailed
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`below, Fager discloses an “augmented reality” system in which images of the user’s
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`physical environment captured by a camera of a head-mounted display are combined
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`with virtual images and presented together to the user via the head-mounted display.
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`(Cooperstock, ¶68 (citing Fager, e.g., ¶¶0051-0052, 0069, 0084, 0092, 0094).) Fager
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`refers to “augmented reality” using the term “milieu”:
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`By the term “milieu” (corresponding to “augmented reality” in the
`English language), the milieu experienced by a creature is intended,
`which milieu by providing fictitious creatures, fictitious objects and/or
`fictitious phenomena to the real environment means that the creature
`experiences that the milieu has other properties than what is the case
`for the real environment without these apparent characteristics.
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`(Fager, ¶0009; see also id., ¶0001 (“The present invention relates to a device and a
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`method for creating a milieu for a creature in a real environment to the creature, the
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`milieu comprising both at least one part of the real environment and at least one
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`fictitious phenomenon, the properties of said milieu experienced by the creature
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`another earlier priority date may later become relevant, Petitioner reserves the right
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`to respond at that time.
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`Petition for Inter Partes Review of
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`depending on the position and/or orientation of the creature, or a part thereof, relative
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`to the real environment….”).)2 Fager’s system supports multiple users, where each
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`user has their own head-mounted display. (Fager, e.g., ¶0086 (“A real opponent—
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`player—may be equipped with a similar device according to the invention…”).)
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`As explained below, the combination of Fager and Martins renders the
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`claimed system obvious.
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`(a)
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`“a head-mounted display comprising a camera for
`obtaining images in view of said head-mounted display
`and utilizing said images to detect a surface of a physical
`object included in said images, wherein said head-
`mounted display is operable to display a virtual object
`associated with an application; and” (21[a])
`The Petition will address this limitation in parts because of its length. As
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`explained below, this limitation is disclosed by and obvious over Fager in view of
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`Martins.
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`(i)
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`“a head-mounted display comprising a camera
`for obtaining images in view of said head-
`mounted display”
`Fager discloses and renders obvious “a head-mounted display comprising
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`a camera for obtaining images in view of said head-mounted display.”
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`(Cooperstock, ¶¶71-80.)
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`2 All underlining added to quoted material unless noted.
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`Petition for Inter Partes Review of
`U.S. Patent No. 12,019,791 B2
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`Starting first with the “head-mounted display,” Fager teaches a head-
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`mounted device (referred to as “stimulation generating member 14”) that includes a
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`“head-mounted display” comprising one or more of what Fager refers to as “means
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`for transferring visual impressions 12.” (Fager, e.g., ¶¶0051-0052; Cooperstock,
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`¶72.) Figure 1 of Fager, reproduced with highlighting below, illustrates:
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`(Fager, Fig. 1 (highlighting added); see also id., ¶¶0051 (“stimulation generating
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`member 14”; “means included in a transferring unit, for transferring visual
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`information 12 to the creature”), 0052 (“…calculate the information which is to be
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`communicated to the means for transferring visual impressions 12 of the transferring
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`unit, so that generated pictures of the fictitious phenomena may be incorporated with
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`great accuracy in the real picture information of the room 1, the milieu being realised
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`Petition for Inter Partes Review of
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`for the person”), 0077 (“Said device includes…a transferring unit comprising two
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`means 12 for transferring information to the eyesight, one for each eye….”).)3
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`Fager makes clear that the “means for transferring visual impressions” can
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`take the form of a “head-mounted display,” such as a device comprising separate
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`LCD displays placed over each eye of the wearer. (Fager, ¶0069 (“[A] unit 12 for
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`transferring stimuli is further included, which comprises two stimulation means, one
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`for each eye,…each a means in the form of a LCD-display, which has the capability
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`to be either transparent or imperious [sic; impervious] to light as regards each pixel
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`in the resolution of the display.”); see also id. ¶0084 (“a transparent LCD-display
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`located in the field of vision is used as a part of the transferring means to stimulate
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`the eyesight”); Cooperstock, ¶73.)
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`Turning to a “a head-mounted display comprising a camera,” Fager further
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`teaches that the “means for transferring visual impressions 12” (“head-mounted
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`display”) can comprise a “camera”—which Fager refers to as “obtaining means for
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`obtaining picture information.” (Fager, e.g., ¶¶0052, 0094; Cooperstock, ¶74.) For
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`example, referring to an augmented reality “tennis example” illustrated in Figure 5
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`(reproduced below), Fager explains how the “means 12 of the transferring unit for
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`3 Fager uses the term “creature” to refer to human beings and animals. (Fager,
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`¶0004.)
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`transferring visual information [‘head-mounted display’] comprises an obtaining
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`means for obtaining picture information”:
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`(Fager, Fig. 5 (highlighting added).) Fager explains:
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`In a tennis example where the means 12 of the transferring unit for
`transferring visual information comprises an obtaining means for
`obtaining picture information, a means which blocks the light of the
`environment, and a transferring means for visual information for
`directly projection of pictures on the retina, and where the tool
`component 26 is provided with control buttons, a signal is emitted from
`a control button to the control- and calculating unit 17 so that the milieu
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`which the player experiences is similar to play on a clay court.
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`(Fager, ¶0094; see also id., ¶0009 (explaining that term “milieu” “correspond[s] to
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`‘augmented reality’ in the English language”).)
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`Fager makes clear that the “obtaining means for obtaining picture
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`information” can take the form of a “camera.” (Cooperstock, ¶75.) For example,
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`referring to the “tennis example,” Fager describes using the “obtaining means” to
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`obtain picture information of the user’s physical surroundings so that “[a] fictitious
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`tennis ball in the realised milieu may be seen moving in a potential field in the real
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`environment”:
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`In a more sophisticated embodiment of the previous example, the
`transferring means for transferring stimuli to the visual organs have an
`obtaining means for picture information. Furthermore, the path for the
`light to incident directly towards the eye is blocked by a blocking means
`in the form of an impermeable shield. The information obtained from
`the obtaining means is superimposed with the picture information from
`electrical potentials simulated in the model of the environment, so that
`information about the electric properties of the environment is
`represented by different semitransparent tints seamlessly adapted to the
`real picture. The transferring unit then generates the whole picture by
`means of a transferring means for projection of the picture on the retina
`of the eye. In this case the fictitious tennis ball in the realised milieu
`may be seen moving in a potential field in the real environment.
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`(Fager, ¶0092.) A person of ordinary skill in the art would have understood that
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`Fager in the passage above is describing camera functionality and, moreover, that a
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`camera would have been an obvious choice for obtaining “picture information” of
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`the user’s surroundings. (Cooperstock, ¶76.) In fact, Fager describes an
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`embodiment where an “obtaining means” “include[s] IR [infrared] cameras for
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`obtaining information about the external environment in the night and/or when fog
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`is present.” (Fager, ¶0074.) A person of ordinary skill in the art would have
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`therefore readily appreciated and found it obvious based on Fager’s teachings for the
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`“obtaining means” of Fager’s head-mounted display to comprise a camera
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`(Cooperstock, ¶76)—especially since “[c]ombining two embodiments disclosed
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`adjacent to each other in a prior art patent does not require a leap of inventiveness.”
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`Boston Scientific Scimed, Inc. v. Cordis Corp., 554 F.3d 982, 991 (Fed. Cir. 2009).
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`The fact that Fager discloses and renders obvious a head-mounted display
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`comprising a camera is further confirmed by Fager’s discussion in the passage above
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`of a head-mounted display device where “the path for the light to incident directly
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`towards the eye is blocked by a blocking means in the form of an impermeable
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`shield.” (Cooperstock, ¶77 (quoting Fager, ¶0092).) A person of ordinary skill in
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`the art would have recognized that Fager is describing what is known as a video see-
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`through head-mounted display. (Id.) There are (and were) two types of head-
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`mounted displays for showing a user images in which the real and virtual
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`environments are merged: (1) optical see-through; and (2) video see-through.
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`(Cooperstock, ¶77 (citing EX1006, p.0010).) With optical see-through, the user can
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`see their real environment through a
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`half-transparent mirror. (Id.) With
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`video see-through, the user’s direct
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`view of their real environment is
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`blocked—just as Fager describes—
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`and they instead see image sequences
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`of the real environment captured by a
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`camera of the head-mounted display. (Id.) An example of a video see-through head-
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`mounted display is shown at right, where “two small identical CCD cameras
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`(Toshiba IK-UM42) are mounted on a HMD (Olympus Media Mask)[.]” (Id.
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`(quoting EX1006, p.0014).)
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`Therefore, a person of ordinary skill in the art would have understood and
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`found it obvious that Fager’s head-mounted display “compris[es] a camera” as
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`claimed. (Cooperstock, ¶78.)
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`Fager also teaches that the camera of the head-mounted display would be “for
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`obtaining images in view of said head-mounted display.” (Cooperstock, ¶79.)
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`As explained above, Fager teaches how the “obtaining means” (“camera”) is used
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`to obtain picture information of the physical environment in front of the user (“in
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`view of said head-mounted display”) so that images combining virtual objects and
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`the user’s physical environment can be displayed to the user. (Fager, ¶0092 (“…the
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`fictitious tennis ball in the realised milieu may be seen moving in a potential field in
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`the real environment.”); see also id., ¶0052 (“…calculate the information which is
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`to be communicated to the means for transferring visual impressions 12 of the
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`transferring unit, so that generated pictures of the fictitious phenomena may be
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`incorporated with great accuracy in the real picture information of the room 1, the
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`milieu being realised for the person”).)
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`Therefore, Fager discloses and renders obvious “a head-mounted display
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`comprising a camera for obtaining images in view of said head-mounted
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`display” as claimed. (Cooperstock, ¶80.)
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`(ii)
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`“utilizing said images to detect a surface of a
`physical object included in said images”
`This portion of claim 21[a] is obvious over Fager in view of Martins.
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`(Cooperstock, ¶¶81-89.)
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`Fager generally describes detecting and modeling physical objects in the real
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`world and using that information to determine how the physical objects (such as a
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`lamp or floor surface) affect virtual game play. (Cooperstock, ¶82.) For example,
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`referring to Figure 5 and the augmented reality tennis example, Fager explains that
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`a real-world suspended lamp 30 can be detected and used to affect the behavior of
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`virtual tennis ball 29:
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`In this example, a physical object in the form of a suspended lamp 30
`is present in the environment, but the object could be any occurring real
`object. This object is modelled in the control- and calculating unit 17.
`Furthermore, in the control- and calculating unit 17 there is stored
`information about the fictitious ball 29, a fictitious tennis net 24 and
`fictitious tennis lines 25, calculation models for how a tennis ball
`physically acts and other rules for how the game tennis is performed in
`the



